(That is, you may be able to get it to work successfully, but if you have issues with this we can't easily offer technical support for this configuration.)Changing the resolution of the game can help, or changing the resolution of the Retina display can help too, but rather than that approach you can simply open the game in the non-retina Mac mode. The SFC command is just sfc /scannow and hit enter from an elevated command prompt ( + X ) click on command prompt (Admin).Thank you for your question! Although it's possible to run 3ds Max (and other Autodesk software) under Windows 10 in Bootcamp on a Macintosh, Autodesk does not consider this as a supported workflow. After you install windows you need to install the proper drivers from the apple software update to run windows 10 under bootcamp. If you're using an iMac (Retina 5K, 27-inch, Late 2014) or iMac (27-inch, Late 2013) or iMac (27-inch, Late 2012) with a 3TB hard drive and macOS Mojave or later, learn about an alert you might see during installation. For more information about using Windows on your Mac, open Boot Camp Assistant and click the Open Boot Camp Help button.The only way around it is to change your native resolution.I don't mean to completely discourage you completely from trying this, but just wanted to note that you may have to jump through some hoops to get it to work successfully.I am in the unfortunate situation that I have only just purchased a new MacAs I have been using Mac for years now and like how they operate. However, if you download and install the latest GPU drivers (for Windows) under Bootcamp, then Apple no longer certifies this setup if you need help.You can force resolution from external sources like GeForce Experience, but instead of stretching, it’ll scale down and cover only a part of your screen, with the desktop visible on the rest of the area. The Apple-approved Bootcamp configuration for running Windows 10 installs older drivers, which may not be best for 3ds Max. A big issue when running 3ds Max under Bootcamp is to make sure sure you've downloaded and installed the latest Windows 10 drivers (manually) for the video card running on the Mac.
Change Resolution In Bootcamp Update To RunBut, I don't want you to have to spend any more money on this, so I'm going to do what I can to help you! :)Around 15 years ago, I personally ran 3ds Max (versions 8-10, as I recall) under Windows 7 on a MacBook Pro, and I was able to get it to work well back then. But it seemed there was a MacVersion of autoCAD and it wasn’t until I went to render I began to find outThe issues and also realise you need different packages to achieve theAny help you can give to recommend the right pc I would need would beHi you for your detailed response, and I'm sorry if my reply seemed discouraging. But not in the case of CAD it seems.I’m a bit stuck as I’ve been running the free version of autoCAD on the newLaptop so have been using it and have owned it for just under a month, soDon’t think returning it is an option now having used it.If I were to be able to return it, what pc laptop would you recommend? WhatGraphics cards, processors etc shall I look for?I chose the Mac as I could get the i9 processor, where as most pc laptopI brought the newest MacBook Pro in order to future proof myself, but IFeel I’ve just wasted £2500 on something that can’t do what I want it to doFrustrating I didn’t find this out earlier. Being new to CAD I wasn’t awareAlmost all of them concentrate on pc versions making it virtuallyThis is really devastating to find out having spent a fortune on the newI’ve done a lot of photography and used adobe in the past so am used toMacs being the best at design. ![]() ![]() Its hard to know what computer to buy as I would like something that will give me some future proofing in case I do end up needing to do quite heavy rendering. Having grasped the basics of autoCAD, I have since learnt that 3DS MAX would be better for modelling and rendering interior spaces, is that correct? I eventually want to learn to create photo realistic images of my designs. I would like to take the time to learn 3D packages. I have been a joiner for many years but am wanting to move more into the design side. I am desperately needing a new laptop, but are desktop computers actually a better way to go when it comes down to these power hungry software packages?Perhaps the graphics cards and things you get in a pc laptop are better than in the mac? I really enjoy the user face of a mac and have grown very fond of their superb tracker pad which I understand is just not the same on a pc.When it comes down to graphic cards, what size memory would you recommend for entry level with room to progress? I would like to think I could buy a computer that if i get into this seriously it will still be useful in a few years.The same with the CPU, how many cores, Ghz etc to aim for?Sorry for all the questions, but any help you can give to help me work out where to go next so i can make some decisions and get back to actually learning these packages would be really appreciated.Many Thanks for all your help and supportWhen you talk about drivers Im not quite sure what you mean? Are the drivers the software packages that you are wanting to upload?My concern is that mac no longer support this nor do Autodesk, so if worse case senario the computer crashed or something happened while running a package on windows, it would be difficult to fix?Also, Ive heard that when running windows on a mac, the mac might not use its graphics cards to their full extent?With 1TB SSD memory it hard to know how much to assign to windows as once you choose this you cant change it.Im i fighting a lost battle trying to make windows packages run on a mac. For now I would just like to learn the packages for personal use, and start building up a portfolio.As I have previously said, I really like Mac and am really disappointed to have since learnt they aren't the best for when it comes down to 3D modelling and rendering. Going into this a bit blind, not knowing what job I may end up getting or what packages the companies will use is hard. One specific thing I'll note is that laptops have worse heat dissipation so if you're planning on doing a lot of your own rendering a desktop is highly recommended (and while it's occupied you still have the other device to work with).Hardware wise, you'll want something solidly middle of the road like a mid-range gaming computer. For example, if you would only be using it to take notes in class and running 3DSMAX on a lab computer, get a desktop for home and a cheap tablet/chromebook/etc. Pick a laptop only if you truly need the portability. Its hard to think about transitioning to a pc, but feel it might be a better bet if i am going to start getting seriously into 3D modelling and rendering for my designs.In general, you'll get more bang for your buck with a desktop. Its also simple things like icloud that i also like am have used for years. Pokemon emulator mac reddit dsIf pressed for budget you could get away with 16 GB. 32 GB RAM is more than enough for most and cheap enough. You're looking for a quad or hex core at 4 GHz or faster for the base clock speed without considering any turbo boost, overclock, or otherwise.You'll want multiple drives, a good sized M.2 drive (at least 256 GB) for the OS and programs and a very large SSD (TB size range) for general storage. Are overkill for most people. So the i9, Threadrippers, etc.
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